See for yourself:Īs a ranger, he is in general attuned to his surroundings, and to an extent can also use the forces of the forest to hinder and restrain his enemies. He has a variety of ways to hurt multiple enemies around him, and his Focus attack, well. Most noticeably, his tenure in the wilderness taught Fren to hit fast, and hit hard. He was contacted by the Order of Tanna-Toh to lead Aurora's expedition into Myrvallar Forest, a task he was only completely convinced to perform after he was assured Aurora and Brigandine had what it takes to survive in such a dangerous place.Īs with most elves, Fren can display an entitled sense of superiority to those around him, and the isolation of the forest has left more than a few marks on his personality. Not sure if that is a premonition of a later event in the main game or just meant to serve as an isolated tutorial but the enemy troops keep spawning in anyway after killing them, maybe just let us slaughter a few of them and then have a dialogue about being overwhelmed and fade to black after X turns instead? I dunno, I lack context for the point of that scene so maybe not.We are continuing our series of introductory articles about main characters of Reverie Knights Tactics today (read about Aurora here and about Brigandine here), and this time we are going to tell you more about Fren, the smug and cynical guide, recruited to help Aurora (and Brigandine) on their quest.Ī ranger in Lenórienn's hayday, Fren now lives isolated in the woods surrounding Rarnaak, the remains of what once was his city. Echoing the need for an animation speed toggle, this is going to get old and drawn out pretty fast as-is.Īlso some more keyboard shortcuts would be great, need to be able to pan the camera with WASD and select skills with the number keys IMO.Īlso an undo system for movement would be great, like what a lot of these Fell Seal/Fae Tactics/Vandal Hearts things do incase we misjudge the range of an attack while planning our turn.Īlso yeah doing the 'forced failure state' thing for the very first battle against things that are super high level didn't feel amazingly fun or was a great intro.
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